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Creating a model for the game
Creating a game-ready 3D model: from references and low-poly blocking to baking and texturing in Substance Painter.

Artem Titorenko
1 июл. 2020 г.2 мин. чтения


Visualization of KASO safe in the dressing room
3D visualization of a KASO Keeps E-300 safe in a dressing room interior.

Artem Titorenko
11 июн. 2020 г.2 мин. чтения


Visualization of KASO armored door for banks
The next project for KASO was an armored door in the interior of a bank. The first project was a safe from the company's premium line in the interior of a bedroom office. As last time, moving along the pipeline, references of the bank's interiors were collected. The bank had to have a modern interior and such a layout that the door was visible in the foreground and clearly stood out in the finished image. As a result, a floor plan was developed. It was possible to make it

Artem Titorenko
11 июн. 2020 г.2 мин. чтения


Visualization of the park in the residential complex Meshchersky Les
3D visualization of a park in the Meshchersky Les residential complex in Moscow.

Artem Titorenko
11 июн. 2020 г.2 мин. чтения


KASO Safes: Visualization in the Interior
3D visualization of marketing materials for KASO, a Finnish safe manufacturer.

Artem Titorenko
4 мая 2020 г.2 мин. чтения
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